I started thinking of a new game design (surprise?), so like I always do, straight to Blender I went and here’s a screen shot of the prototype. In a nutshell, it’s a virtual board game played on a Hex Grid. No, it’s not a remake of Civilization… instead, my goal will be turn based RPG. Think D&D with a simplified Rule Set on a hex grid.
Game Design Objectives
- Turnbased RPG
- Co-operative Multiplayer (no PVP planned)
- Instance (Room) Based
- Meta Game – Persistent Between Game Sessions
- Collectible Game Pieces
- Multiple Maps – Short & Long
- User Generated Maps – Future Option
Not sure if it’s going to be Unity based or Flash based, but I like the idea of Unity right now.