Another 4 hours into HexTactics and I have a playable prototype build ready!
Click here or on the image below to try it out! http://redclovergames.com/blog/?page_id=565
For the technically inclined, here’s a quick list of features implemented so far:
- Basic path finding (using A* of course, thank you Aron Granberg!)
- Controllable Wizard Unit w/Fireball spell
- Collapsible bridges
- Walls and Castle structures
I think I’m going to like this project…