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Wasteland 2 Turret Model

Dec 11, 2012   //   by Josh   //   Blender, Uncategorized  //  1 Comment

Well, it was a good run, but I’ve decided to give up on trying to texture this model and sell it to InXile for use in Wasteland 2.  I’m actually pretty proud of the model to be honest, but I don’t have the time or dedication right now to texture this thing properly.

Instead I’m going to go back to work on Pivot and try to work on some gameplay programming, yay!

I’m going to package up everything I’ve done so far and release it into the wild for someone else to learn from.  I guess I still retain the rights to this model or something, but I want people to use it and learn from it if they can.  I’ve never really published anything on the interwebs before, so uh, go nuts I guess?

Here’s the URL to the blend project complete with my current texture map.

Wasteland 2 Blend File

Here’s a quick in blender shot of what I’ve done so far.

If anyone has questions, feel free to ask!

1 Comment

  • Oh man, I know it is a bit late but your model is really well done and would have fit into the game write nicely. I was one of the artists on wasteland in the early days of development. Also, I love your post about Ralph kosters abstractions, he is a great soaker and has some great ideas

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